/**
 * 游戏配置类
 * @author zhouzhanglin
 */
GameSetting = function()
{ };
//场景的高宽
GameSetting.SCENE_WIDTH = 760 ;
GameSetting.SCENE_HEIGHT = 600 ;
GameSetting.currentLevel ; //当前关卡的数据
GameSetting.levelNum = 1 ; //当前的关卡